![]() ![]() Monster Crown seems pretty similar to Pokémon on the surface, putting players in the shoes of an adolescent who gains the first monster before being sent off on a journey by their parents. Here’s what Thomas had to say about the Pokémon-like RPG: We went hands-on with Monster Crown during its days in early access. Play online to battle and trade, and have your new species reach across the globe.Choose a pivotal decision that will drastically change the ending and post-game.Travel across Crown Island with your monster allies to uncover a dark world.Breed and fuse over 200 base monsters to create your own new species.Make pacts with monsters to receive their protection in return for shelter.Will your decisions make you a savior or a dark messiah? Features ![]() It’s up to you and the monsters you make pacts with to prevent the return of tyranny. With a history of sadistic rulers and heroic saviors, the island faces another threat in the form of a malicious young woman seeking power. ![]() To make matters worse these tamers play for keeps, winning means a new monster to join you while losing means saying goodbye to one of your own.Unravel Crown Island’s dark story as you create your own monster legacy. Your party’s level gets caped in instalments of 10s, with the level cap raising by 10 for each area chief you defeat. One final thing of note is the levelling system. Using these tactics even the biggest foes can be felled.Įxploration is a must, not much of the games content is locked away behind walls and due to this it’s easy to find yourself face to face with nasties you weren’t ready for, however moving away from the beaten path often yields rewards. ![]() Couple that with hitting your enemy’s weakness for massive damage, that can one shot foes even if they out level you, add to this the synergy system that allows you to store energy for powerful skills or combo attacks. Matching your monsters type skills type dictate the damage multiplier with moves that match types to your monster, dealing the most damage. While this is nice on its own it also allows the use of skills, most prominent among these is telling your monster to sit so you can feed it to heal a little, and the vastly more useful scout skill that allows you to order your monster to charge at a enemy, dealing damage or outright defeating them, without taking part in battle for full rewards.īattles take place one on one in a turn based style with some interesting systems. Monsters roam about the map freely as you travel the roads of Monster Crown, meaning you can see what you’re going to encounter. Rotating your party out for newer monsters will make playing much easier Basically the further you travel the stronger foes you will face, for instance your lv25 starter may have 1.3 base stat in attack vs a natural lv 25 with say 1.9 as a base attack, these higher base stats and increments add up quite a bit due to this. There’s a bigger reason for doing this however and that’s the stats. As the game explains it the genetic makeup of all of the games monsters is unstable, thus allowing them to crossbreed, opening up a whole slew of different breeds and colours. Outside the obvious that most people picking up this title will be expecting, the thing that stands out the most is likely breeding. All the monster collector tropes are here with additional emphasis on rotating your roster and breeding to stay ahead of the curve. Anyone familiar with those games should pick up the systems quite quickly, be it the one on one battles against wild monsters or the fellow tamer battles. Gameplay seems to be a mix of old school Pokémon with a heaping of dragon quest monsters. Much like the rest of the game there’s influences of monster collectors of old in the audio department, nothing outwardly stands out as being great but it does impart that sense of nostalgia that the rest of the title stirs up and I appreciate it for that alone. It’s a personal preference but I just don’t quite like the current one. That said I found the designs quite fun, and how they range from goofy to cool, even down right creepy, seriously guys those teeth are going to haunt me.Īlso on the note of visuals there were a few visual bugs that to be clear were recently helped by a patch, and though some of them still remain, non are game breaking now.Īnother note on visuals- from gameplay I saw prior there’s a different menu/UI that I feel looks and seemingly acts better than this version. Pixel artwork and design reign here, and unless you like a nostalgia hit or don’t mind a good old game boy colour look, chances are you’re not going to like this title. Visually this game goes all in on the retro style. ![]()
0 Comments
Leave a Reply. |